Jim Crawford has been making video games for decades, but noone noticed til he moved to Berkeley and started making friends with game journalists. Since making Frog Fractions, he's told day jobs to screw off and is riding the making games train until the conductor realizes he forgot to buy a ticket.
Daniel Ernst is an interactive illustrator based in The Netherlands. After working in the game industry for multiple years he decided to put his research on storytelling through illusions and his love for everything 3D into practice and apply it to VR. This amalgamation resulted in an ongoing series of fantastical dioramas for virtual reality called The Shoebox Diorama. The series now consists of 'Blocked In', 'Der Grosse Gottlieb' and 'The... Read More →
Trine Laier has worked with animation, art and games since 1991. In 2012 she graduated with the 1. prototype of the personal documentary game: Cosmic Top Secret. It was nominated Best Artistic Achievement in 2013 and won Most Amazing Game at A MAZE. / Berlin 2016 and will be released Fall 2017.
Henrike Lode is Creative Director of the Copenhagen-based game studio Lohika where she develops learning games like Machineers and To Be A Whale. She was a lecturer for Game Development at the ITU, currently teaches Game Design with a purpose at KADK, and co-organizes Nordic Game Jam.
Pietro Righi Riva is an Italian game designer, artist, and academic. Since 2010, he has been co-directing the indie game studio Santa Ragione, where he created many successful board games and video games such as Escape From The Aliens in Outer Space, FOTONICA, MirrorMoon EP, and Wheels of Aurelia. His work has been on display at the Venice Biennale and the MCA in Chicago.