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Friday, April 28 • 14:30 - 15:30
The Devolution of Thumper – Brian Gibson in conversation with Csongor Baranyai

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An in-depth interview with Brian Gibson about the development of Thumper.
How to make a game like rhythm, like audiovisual violence?

How did the game change during its development? Why? Which features were added? Which were taken away? When? What were the interesting design challenges? What was the original vision of the game? How did the idea emerge? How did certain features evolved into their final version?

The conversation is part of part of Devolution #3: Thumper, a cooperation between A MAZE. / Berlin 2017, Drool LLC and Game Design // BTK.

avatar for Csongor Baranyai

Csongor Baranyai

Berliner Technische Kunsthochschule (BTK)
Game and narrative designer Csongor Baranyai has more than 10 years of experience in the game and interactive media industry. He studied film and television dramaturgy/ script writing at the Hochschule für Film und Fernsehen (HFF) in Potsdam/ Babelsberg. He has worked as game designer and conceptioner for several companies as a contracted employee. Since 2008 he has worked on various projects as freelancing game designer, narrative designer and consultant for game developers, transmedia projects and artists, as well as miscellaneous personal projects. | | Since 2009 he has been lecturer for game... Read More →
avatar for Brian Gibson

Brian Gibson

Brian Gibson is a musician and artist based out of Providence, Rhode Island. He is best known as the bassist for the band Lightning Bolt. He’s worked as an artist on many games including Amplitude, Guitar Hero, and Rock Band. He enjoys making artwork about a polite and well manne... Read More →

Friday April 28, 2017 14:30 - 15:30
Taekwondo Studio Revaler Str. 99, 10245 Berlin

Attendees (43)