The Game Curious program is a simple one on the surface. For six weeks, we provide thematically linked games to be played and discussed by people who don’t consider themselves gamers. This is followed by six weeks of basic game instruction, ending in a showcase of the new games.
It was begun by Sagan Yee in 2013, and of the dozen or so initiatives we run, it has had the biggest impact on our organization. This talk will discuss the surprising impact of a program with the modest intent of expanding the circle of game enthusiasts, and how you might apply some of our learnings to your region.