Loading…
6TH INTERNATIONAL INDEPENDENT GAMES AND PLAYFUL MEDIA FESTIVAL: APRIL 26—29, 2017
Back To Schedule
Thursday, April 27 • 15:30 - 16:00
Luke Crane: Never Give Up

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

How long does it take to design a game? When is a game done? When is it time to abandon a game and move? In 2005, I began work on a game called in Inheritance. Now, in 2017, we’re finally shipping the game. What happened in those intervening 12 years? What took so long? Was it worth it? Is the game successful? Would I do it again? I’ll walk you through one of the hardest things I’ve ever done and examine the cost—both in spirit and silver—of designing a small art game.


Artists
avatar for Luke Crane

Luke Crane

Kickstarter / Burning Wheel
Luke is the Head of Games at Kickstarter. When he’s not helping creators make their games, he’s making his own. Since 2002, he’s published numerous RPGs like The Burning Wheel, Burning Empires, Mouse Guard, FreeMarket and Torchbearer. His latest game, Inheritance, is a 10-person... Read More →


Thursday April 27, 2017 15:30 - 16:00 CEST
Haubentaucher